Skip to the content.

2h30 Workshop Timetable

Here is a typical time table to make the workshop stick in 2 hours and 30 minutes. With this length, tests and work on ReportGenerator is a ‘bonus’ depending on the time we have. With a bit more time, it could become a standard part of the workshop.

1 - Introduction (5 minutes)

Phase Length Start End
Present the learning goal 2 0 2
Energizer 3 2 5

2 - Easy Fix, Difficult Test (50 minutes)

Phase Length Start End
Present the code and the exercise 10 5 15
In mobs, fix the bugs 10 15 25
Rollback Invoice, write a test and fix, same with ReportGenerator (bonus) 25 25 50
Mini retro 5 50 55

5 minutes break!


3 - Building Test Data (25 minutes)

Phase Length Start End
Present test data builders 10 55 65
Let them try to use in InvoiceTest 10 65 75
Mini retro 5 75 80

5 - Mikado Method plus Test Data Builders (60 minutes)

Phase Length Start End
Present Mikado graph 10 80 90
Live code beginning of Mikado 10 90 100
Delete tests, and use 2 techniques to add InvoiceTest, continue on ReportGeneratorTest (bonus) 25 100 130
Mini retro 10 130 140

6 - Conclusion (10 minutes)

Phase Length Start End
Conclusion 5 140 145
Q&A 5 145 150